The level of victory is determined by the ratio of Confederate VPs to Union VPs.
3:1 or greater | Confederate Decisive. |
---|---|
2:1 but less than 3:1 | Confederate Substantive |
Greater than 3:2 but less than 2:1 | Confederate Marginal |
3:2 or less, but greater than 1:1 | Union Marginal |
1:1 or less, but greater than 2:3 | Union Substantive |
2:3 or less | Union Decisive |
The Confederate player receives two VPs for each Union SP eliminated and one VP for each Union SP which at the end of the game cannot trace a line of hexes free of enemy units or ZOCs (unless the hex is occupied by a friendly unit) to a road which leads off the east edge of the map.
The Union player receives two VPs, for each Confederate SP eliminated.
Either player receives 10 VPs for each of the following hexes if his units occupy them at the end of the game or were the last to pass through them: 2009 (Sudley Ford), 1207 (Groveton) and 1925 (Centerville).