Back to Wilderness
[18.1] Victory Point Schedule
[18.11] The Confederate Player receives:
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Three Victory Points for every Union Strength Point destroyed.
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Fifteen Victory Points each for occupation of Spottswood (hex 0810), Wilderness Tavern
(hex 1415), and Hickman (hex 1920) at the end of the game.
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Fifteen Victory Points for the destruction of both Union Train Defense units.
[18.12] The Union Player receives:
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Two Victory Points for every Confederate Strength Point destroyed.
-
Fifteen Victory Points each for occupation of Spottswood (hex 0810), Wilderness Tavern
(hex 1415), and Hickman (hex 1920) at the end of the game.
[18.13] Occupation
Occupation is defined as being the last Player to have a unit (or Zone of Control) in
the hex in question. Occupation for Victory Point purposes, is calculated at the end of
Game-Turn Sixteen.