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Designer's Notes

Leipzig was a massive baffle. There were over one hundred divisions engaged in fierce combat. For this reason, and because of the large scale of the game map, artillery unit strength was incorporated into the strength of other units.

As the Players will soon come to realize, the game system permits the wholesale slaughter of the opposing armies. However, it was the exception rather than the rule to fight to the last man. More likely one side would decide it had had enough and attempt to withdraw from the battlefield. In order to keep the Players from throwing their armies away, the Demoralization rules were introduced. The uniqueness of these rules, as utilized in The Battle of Nations, is that the levels of demoralization change with time. This is to reflect the advantageous effect on morale the arrival of reinforcements have. This was particularly true in the case of the Allies at Leipzig. The knowledge that help was arriving increased their determination to stay and fight it out with Napoleon.

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