GENERAL RULE: At the end of the seventh game turn, play stops and the winner is determined by whether or not the Israeli player has a bridge unit in hex 0312 with a line communication to hex 1908 and whether or not at least six Israeli units are in the Cross Canal Unit Holding Box (see 11.0). If these conditions are met, the Israeli player wins if not, the Egyptian player wins. Ties are impossible.
A line of communication is defined as a continuous path of clear and or road hexes, uninterrupted by the presence of Enemy units or their Zones of Control.
Note that for the purpose of tracing this line, Friendly units cancel the effect of Enemy Zones of Control in the hexes that they occupy.
Once the bridge unit has been placed on 0312 (Matzmed) the Israeli player loses the game if it moves or is forced to move due to combat.
Enroute to Matzmed, the bridge unit may only enter clear and road hexes.